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Tutorials:


Algorithms

Tutorial Date



Describes how to use an integer to store multiple boolean values in a single variable.

Monday, June 25, 2007



Describes various per-pixel effects, including diffuse, specular (phong) and fresnel pixel shaders.

Thursday, September 28, 2006



A short introduction to the concept of genetic algorithms.

Saturday, June 03, 2006


File Formats

Tutorial Date



Gives a detailed overview of the structure of the files generated by my Lightmapper program.

Sunday, August 27, 2006


General Programming

Tutorial Date



How to perform perspective calculations from the basics to a complex implementation

Wednesday, May 31, 2006



A list of the different vector operations and methods and their uses

Tuesday, May 30, 2006



The basic maths required to find angles, points and distances.

Tuesday, May 23, 2006


OpenGL

Tutorial Date



An overview of how to use the glVertex commands to draw triangle strips, quads or triangle fans.

Sunday, May 20, 2007



Getting position of a point on the screen in 3D space using OpenGL's gluUnproject function.

Wednesday, May 24, 2006



Using the camera matrix to create facing billboards

Tuesday, May 23, 2006



Defining and drawing display lists

Tuesday, May 23, 2006


Windows API

Tutorial Date



How to tell windows to execute a file using the default program associated with it.

Monday, July 10, 2006




 
 

 

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